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Author Topic: Weapon MOD in the works  (Read 10535 times)
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n0rad
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« Reply #40 on: June 18, 2006, 08:14:54 AM »

i understood the german text, but i didnt understand the Engine things Cheesy
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n0rad
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« Reply #41 on: June 18, 2006, 08:16:10 AM »

okay, i won't make anything for Lockdown... I hope it will die

I'm starting to mod the RvS, with some description/weapicon modification
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Major Kramer
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« Reply #42 on: June 20, 2006, 09:47:05 PM »

I would like to know where the link to these cool downloads are. I have been wanting to find it, but I cant. is it free?
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Major Kramer
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« Reply #43 on: June 20, 2006, 10:00:43 PM »

its really irritating. I tried to go to the link, but I absolutely cannot do it. I just cant get the thing to download. someone needs to explain it as if I were stupid. I wont mind, just as long as someone shows me the way to that mod. I want the extra weapons! please help
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Swedish_Seb
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« Reply #44 on: June 21, 2006, 12:51:41 AM »

There is no mod.
There's not even a website anymore.
You weren't allowed to mod Raven-Shield.
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"Zazoo will stab him, MONO will rip his arms off, SEB will Own him, and Rainier will hit it."- 77th_peppa
Major Kramer
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« Reply #45 on: June 22, 2006, 09:41:16 PM »

I'm not trying to mod raven shield. I dont have raven shield. I want to mod Lockdown. I dont have it on a computer that hooks up to the internet, I play it on my own. I just want to use more recently made weapons. why is it so hard to find links that work? does it have to be a lockdown mod to work in lockdown?
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Swedish_Seb
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« Reply #46 on: June 22, 2006, 09:54:42 PM »

Quote
why is it so hard to find links that work?

Because most likely there are no mods made for it. There might be some overwriting ones, but I've never heard of any.
Quote
does it have to be a lockdown mod to work in lockdown?
Yup.
I'm not sure Lockdown is moddable at all.
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"Zazoo will stab him, MONO will rip his arms off, SEB will Own him, and Rainier will hit it."- 77th_peppa
BBE_Almelo
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« Reply #47 on: June 23, 2006, 11:48:42 AM »

there is word over at ubi.com that the patch is almost done here a copy of geigers messege :
@Sugar_Britches, if I had my way there would have been a patch months ago, so you are correct, I have no control over it.

However, I've heard that the patch is ready or will be ready in the next day or two so expect word over the next few days.

---------------------
Kurtis 'Geiger' Buckmaster
Competition Czar
Ubisoft Online Marketing/Community www.ubi.com

maybe there wil be a patch afterall
lets cross fingers en hope for the best
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BBE_Almelo
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« Reply #48 on: June 28, 2006, 10:08:43 AM »

Tom Clancy's Rainbow Six Lockdown
Patch version 1.01 "readme"
--------------------------------------------------
 
 
Audio
-----
    - Sound popping fixed in both software and hardware modes
 
    - Improved software buffer sound
 
    - Added in-game option to select hardware/software mixing
 
    - Fixed 3D sound propagation issues
 
 
AI
--
 
    - Fixed AI issues
 
    - Fixed smoke grenade bug for AI team members
 
    - Fixed hostage issues in MP Rivalry modes
 
 
MultiPlayer
-----------
 
    - Added direct connect to server command line option "lockdown -client ipaddress:Port",
      i.e. "lockdown -client 10.24.45.80:2346"
 
    - Improved ping time number, still does a full game loop ping
 
    - Fixed connection issues when playing online
 
    - Fixed online dialogs and queries
 
    - Changed PunkBuster behavior so it doesn't automatically turn off
 
    - Added ability to specify game port for online and offline connection
 
    - Fixed unlimited rounds on dedicated server
 
    - Fixed communication with Ubi.com servers
 
    - Fixed game browser filtering issues
 
    - Fixed Free For All spawn location bug for 'merc' side
 
    - Fixed bugs affecting scoring in Rivalry modes
 
    - Added spectator mode view for when you die in No Respawn games
 
 
Dedicated Server
----------------
 
    - New command line "lockdownded filename.nds"
 
    - Fixed crash issues
 
    - Dedicated server no longer requires D3D to run.
 
    - Multiple bug fixes
 
    - Added new rcon commands
 
    - Added 16-player dedicated server support
 
    - Dedicated server can now be started from the command line
 
    - Added ability to run multiple servers using different ports/IP addresses on a
      single machine
 
    - Fixed issues with reticule disappearing or not being the proper
      color in certain MP game modes
 
    - Fixed crashes related to kits and loadouts
 
    - New rcon command "nextmap"
 
 
Nextmap Command
---------------
 
The Nextmap command is used to remotely change the next map in a match.  The command uses the following syntax:
 
rcon nextmap “
 
Examples:
rcon nextmap “city streets”
rcon nextmap “m11: channel ferry”
rcon nextmap “m02: algeria”
 
The following is a list map names used to replace for the nextmap command.  Please note the spacing and syntax of
map names need to be exact.
 
Multiplayer Maps:
747
mint
bunkers
prison
mansion
mines
syria
city streets
wasteland
 
Single Player Maps:
m01: south africa
m02: algeria
m03: desert village
m04: amsterdam
m05: parliament
m06: scotland university
m07: catacombs
m08: distillery
m09: hospital
m10: docks
m11: channel ferry
m12: marseilles
m13: nato summit
m14: estate
m15: mercenary base
m16: castle
 
 
Mod system
----------
 
    - Fixed crash issues
 
    - Fixed a search order issue preventing replacement of guns, items, etc.
 
General
-------
 
    - Added "suicide" and "suicidesp" console commands
 
 
New Options
-----------
 
    - AUDIO
 
     "disableVoiceCommand", turns off voice recognition
 
    - GAME
 
     "spAlternateMovementSpeed", uses old Rainbow Six/Raven Shield walk/run speeds
 
    - MULTIPLAYER
 
     "LANPortNumber", Default 2346 allows you to change LAN port
     Changing the offline connection port should only be done if you know what you are
     doing since only machines using the same LAN port will be able to see each other
     to play the game. Changing this setting on a single machine will effectively prevent
     the machine from playing with others.
 
     "UBIDotComPortNumber",Default 2346.
 
     "LANIPAddress", default "0.0.0.0". This command is not recommended unless you have advanced networking knowledge.
 
     "UBIIPAddress", default "0.0.0.0". This command is not recommended unless you have advanced networking knowledge.
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Major Kramer
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« Reply #49 on: June 29, 2006, 07:35:21 PM »

I have designs for weapons. not real weapons, stuff I have thought up on my spare time. also, I saw a Guncrafter 1911 Model 2 (it shoots .50 GI)!
if anyone who is actually going to make a weapons mod, please let me know and I will send you names and stats. also, I have some pictures. the colors are probably not that great. the pictures I have (if I have it for that model) are cheap. they are only for refference. the best I can give is the thorough stats. who is interested?
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BBE_Almelo
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« Reply #50 on: June 30, 2006, 01:58:00 PM »

we have to get more moddellers over here en seriously start thinkin abouth a lockdown mod
they wont do it for nothing since there are more [dedi] servers now
en allot more players day by day
so if u know a few good modellers then lets get started,
i hope there are still people who thinks it would be nice to mod lockdown
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IRONHEAD
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« Reply #51 on: July 01, 2006, 03:41:18 AM »

Hey guys I have been out to sea for awhile and am sad to say I am leaving again in a couple of days. I am in the Navy and am in the "work up" phase of my deployment. I haven't had tim to model anything at all. I have also been playing GRAW religeously and I love it! I'm only making like 5 guns for that one. I wonder if the SCAR can be inported to LD; it would save time. Anyway I may have to turn over the reigns to the rest of you more talented modders. I shall return in March of 2007 and I can't wait to see what you all have done!

-Isaac
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Chems
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« Reply #52 on: December 03, 2006, 02:37:10 PM »

They look really good!
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