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Author Topic: Weapon MOD in the works  (Read 10536 times)
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mas
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« Reply #20 on: March 29, 2006, 11:39:09 PM »

Quote from: 110
Over the years i have collected a large collection of Firearm/War/Military pics.  If there is anything i could do to help with this mod or anyother mod, or if you just want a pic of a certain model perhaps i can help.  


Interesting, maybe we should keep in touch for GR AW.
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IRONHEAD
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« Reply #21 on: March 30, 2006, 07:06:53 AM »

Here is the list PART II. The 4.0 release will be determined at a later date.

RAINBOW SIX: LOCKDOWN        WEAPONS MOD
-------------------------------------------------------------------------------------------
ARSENAL 1.0
-------------------------------------------------------------------------------------------
___________________________________________________________________________________________
Release 1.0 weapons package___________________________________________________________________________________________
CARBINES:

Heckler&Koch................HK416D.............5.56mm NATO
Barret......................M468LE.............6.8mm SPC
FN Herstal..................Mk.16..............5.56mm NATO
Sig Sauer...................552-2..............5.56MM NATO
Troy Industries.............M-14 SOPMOD II.....7.62x51mm

SUB MACHINE GUNS:

Heckler&Koch................UMP45..............45 ACP
Bushmaster..................CAR15 SMG..........9mm PARA
FN Herstal..................P90................5.7mm SS196
Heckler&Koch................MP5A5N RAS.........9mm PARA
IMI.........................MTAVOR II..........9mm PARA

HEAVY MACHINE GUNS:

Heckler&Koch................MG4................5.56mm NATO
FN Herstal..................M240G..............7.62mm
FN Herstal..................Mk.48 MOD 0........7.62mm
Enfield.....................L86A1 LSW..........5.56mm NATO
Steyr.......................HBAR...............5.56mm NATO

SHOTGUNS:

Benelli.....................NOVA Tactical......12 Guage
Franchi.....................SPAS 12............12 Guage
Jachammer...................Mk3A1..............12 Gauge
Atchisson...................AA-12..............12 Guage
Soldier Battle Labs.........XM-26 LSS..........12 Guage


PISTOLS:

Heckler&Koch................MK23 USSOCOM.......45 ACP
Kimber Arms.................1911 DW............45 ACP
FN Herstal..................FNP 9..............9mm PARA
Sig Sauer...................P226N..............9mm PARA
Berreta.....................M90II..............9mm PARA

Other Items:

Beta C-MAG 7.62mm
Stnger Grenade
Cornershot (Pistol)
EOTech holosight (552AA, 550A)
Trijicon Tri-Power Red Dot sight.
Tijicon ACOG with fiber optic back up (red triangle dot)
12 Guage SLUG


Special Character: US Navy SEAL CQC Commando in Green flight suit and Protec Helmet
                   USMC Force Recon Commando in digital desert BDU's and Protec helmet
-------------------------------------------------------------------------------------------



___________________________________________________________________________________________

Release 2.0 weapons package___________________________________________________________________________________________
CARBINES:

Heckler&Koch................HK416D CQBR-S......5.56mm NATO
FN Herstal..................Mk.17 CQC..........7.62mm
JS..........................Type 05............5.56mm NATO
Heckler&Koch................G36Ke..............5.56mm NATO
IMI.........................GALIL Micro........5.56mm NATO

SUB MACHINE GUNS:

Enfield.....................L85K AFV...........5.56mm
Bruger&thomet...............MP-9...............9mm PARA
Steyr.......................AUG PARA...........9mm PARA
Russia......................PP90M1.............9mm Luger
Ruger.......................MP9................9mm PARA



HEAVY MACHINE GUNS:

Heckler&Koch................23E................5.56mm NATO
Heckler&Koch................MG36...............5.56mm NATO
Kalashnikov.................PKM................7.62mm
Kalashnikov.................RPK74..............5.45mm 7NG
Kalashnikov.................Pecheneg...........7.62x54mm



SHOTGUNS:

Valtro......................PM5-530............12 Guage
Mossberg....................590 "Compact"......12 Guage
Remington...................870MCS.............12 Guage
Saiga.......................12K................12 Guage
USA.........................Street Sweeper.....12 Guage




PISTOLS:

Heckler&Kock................P3000..............40 S&W
Heckler&Koch................UCP46..............4.6mm
CZ..........................CZ110..............9mm PARA
Sig Sauer...................P250...............357 SIG
Russia......................MP-446.............9mm Luger
Glock.......................G18C...............9mm PARA
Wilson Combat...............1911 CQB...........45 ACP


Other Items:

Teargas
Gasmask
Cornershot (40mmHE,FR,SMK)
AG416 40mm GL
FN EGLM 40mm GL
Colt M203 40mm GL
Colt "Master Key" 40mm GL
Frag 12


Special Character: UK British Special Air Service 22nd SAS "Raider" in black smock with gas mask.
                   LAPD SWAT Team "assaulter" with mich helmet and black BDU's
-------------------------------------------------------------------------------------------------




___________________________________________________________________________________________

Release 3.0 weapons package___________________________________________________________________________________________
CARBINES:

Noveske....................N4CQB...............300 FIREBALL
FN Herstal.................FN2000..............5.56mm NATO
Beretta........................CX4 Storm...............9mm PARA
ZM Weapons.................LR300...............5.56mm NATO
Kalashnikov................AK-74UB.............5.45mm 7NG



SUB MACHINE GUNS:

Heckler&Koch...............G3SAS...............7.62mm
Heckler&Koch...............MP5K PDW............9mm PARA
Russia.....................SR-3 Vikhr..........9x39mm
Heckler&Koch...............HK416K..............5.56mm NATO
Heckler&Koch...............MP5N 3RBTG..........9mm PARA



HEAVY MACHINE GUNS:

FN Herstal................Mk.43 Mod 0..........7.62x51mm
France....................AAT Mod F1...........7.62mm
Kalshnikov................RPK..................7.62mm
ARES......................16SPW/03A CQB........5.56mm NATO
Kalasnikov................PKM..................7.62mm



SHOTGUNS:

Wilson Tactical...........REM870...............12 Guage
Knoxx.....................REM870...............12 Guage
FN Herstal................FNTPS................12 Guage
Armsel....................Striker "Shorty".....12 Guage
Franchi...................PA3/345..............12 Guage


PISTOLS:

Heckler&Koch..............USP45 CT.............45 ACP
Heckler&Koch..............USP Compact..........9mm PARA
Walther...................P99QA................9mm Luger
Smith&Wesson..............M&P40................40 S&W
Beretta................PX4.................9mm PARA


Other Items:

Trijicon Reflex sight
MARS laser dot sight
FN303 "Less Leathal"
Knoxx 6 round spare 12 Guage drum




Special Character(s): US ARMY 75th Ranger CQB "Night Operations" with protec helmet and black BDU's
                      USMC 26th MEU Soldier with mich helmet and digital urban BDU's
-------------------------------------------------------------------------------------------------





___________________________________________________________________________________________

Release 4.0 weapons package___________________________________________________________________________________________
CARBINES:





SUB MACHINE GUNS:  TBD




HEAVY MACHINE GUNS:  TBD





SHOTGUNS:  TBD




PISTOLS: TBD






Other Items: TBD





Special Character(s):  TBD
-------------------------------------------------------------------------------------------------
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Dimz
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« Reply #22 on: March 31, 2006, 02:34:31 AM »

du hast mich helmet
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IRONHEAD
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« Reply #23 on: March 31, 2006, 03:07:49 AM »

Quote from: Dimz
du hast mich helmet

 Mein es brent fur dein weinerschitchzel.

Oh if it is possible and I find a coder; I will have pre-planned load outs like in R6 RS where you can pick between light, medium and heavy. So you can take away the mich helmet =0)

*****:AMMENDMENT:*****
PISTOLS:

Heckler&Koch................MK23 USSOCOM.......45 ACP
Kimber Arms.................1911 DW............45 ACP
FN Herstal..................FNP 9..............9mm PARA
Sig Sauer...................P226N..............9mm PARA
Berreta.....................M90II..............9mm PARA

Other Items:

Beta C-MAG 7.62mm
Stnger Grenade
Cornershot (Pistol)
*****EOTech holosight L3 (SU-231/PEQ)*****
Trijicon Tri-Power Red Dot sight.
Tijicon ACOG with fiber optic back up (red triangle dot)
12 Guage SLUG

anyone have a ballistics calculator???
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DrewBaye
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« Reply #24 on: June 11, 2006, 04:24:24 AM »

Quote from: mas
Well Fixxer, I think you know who I am, I'm loosing my skills by the lack of good games.


What's up!!!

Same here. Lockdown sucks ass. I wouldn't play it if they gave it to me for free, and I certainly woulndn't waste time modding for it. Lockdown is the last nail in the R6 coffin. Ubisoft really ****ed it up this time.
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« Reply #25 on: June 11, 2006, 02:01:01 PM »

for what do u need the ballistics calculator Huh? do u mean for the range, calibers,rates of fire etc etc, maybe i can be of some help
i love to see some of your weapens in Lockdown,
i think its a great game,
if only the AI was a litle harder [someone allready modded that]
called [paco skiinof]
en we had some more weapens to choose from[thanx to u] then its a killergame
i allready made a [gun realism mod]
as almost all of the rifles dimensions where wrong [to big to small wrong calibers or rates of fire] now u can use all the gadgets the tangos have too,
thanx to forza all the guns have their propper names added some more ammo to the rifles as u will need them with the tougher AI mod from Paco
the only thing i dont like abouth the game are the teams suits just give us some BBE,GOE,SIE,GIGN,SWAT,SAS or NBC suits to represent a more multinational taskforce
but i cant whait for your gunmod to become ready the guns u want to ad are beatifull
i hope u guys get it right greets BBE_Almelo
download the gun "realism" mod at:
or if i could be of some help please let me know i have allot of time to be of some sort of help since i do not have to work because of sickness please let me know
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« Reply #26 on: June 13, 2006, 02:30:29 PM »

okay, i can do a little 2d art, but i have to get the game first...

BTW i have got some general questions about the mod:

-What are these "releases" --> These are upgrading, or invidual packs?
I asked that all of the "releases" can be on your R6L, or they are 1-1 invidual packs
Or these are a PLAN of the releases?

-Has the R6L got any weapon/item limit?
-Has it got 3d ironsights, and have your mod got 3d ironsights?

And, some ideas:

-Maybe you should make every Raven Shield weapons in-game... You just "upgrade the existing models"

-I can help with the "icons" of the weapons, and items... Just give me some shots of the weapons
-I can do the *png, jpg, and other files... So you have to convert them.. "I won't" Cheesy:D:D

-Are the universal (40mm) grenade launchers makeable into game?

That's all for now.. Cheesy
If it hasn't got any weapon limit, I will send you a request list, and I will help you at some 2d art, and weapon infos...
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« Reply #27 on: June 13, 2006, 08:19:43 PM »

i hope that ironhead dit not move on to GR-AW
i hope hes realy makin the lockdown mod
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« Reply #28 on: June 15, 2006, 11:51:34 AM »

i hope he will answer my questions, and ideas Cheesy

btw i hope he/(we?) will do this job at least release 3.0
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« Reply #29 on: June 15, 2006, 02:01:13 PM »

Last thing I heard was that he joined the TR crew.
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« Reply #30 on: June 15, 2006, 06:09:48 PM »

"nOrad" they need u over there at the site,
ironhead is active there too,
look at the thread: general discussion,  "sticky topic"
they are looking for 2d artists,
i think its for lockdown dont know for shure.
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« Reply #31 on: June 15, 2006, 07:14:19 PM »

If i work at some project, i will ONLY do at R6 Cheesy
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« Reply #32 on: June 16, 2006, 01:45:36 AM »

Quote
think its for lockdown dont know for shure
Nononono, it's for a different engine, and the idea is to make their idea of what Rvs and lockdown should have been.
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« Reply #33 on: June 16, 2006, 09:03:56 AM »

whooOOOoo i registered at TR forums, and see what --> its an RS conversion to an another engine! Cheesy
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« Reply #34 on: June 16, 2006, 09:19:14 AM »

Kein scheiss, Sherlock?
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« Reply #35 on: June 16, 2006, 01:22:42 PM »

... i said my english is not so good Cheesy

BTW i still dont know (didnt read carefully) what engine are they using... for  resource
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« Reply #36 on: June 16, 2006, 06:20:40 PM »

Quote
... i said my english is not so good Cheesy

That was German.

Quote
BTW i still dont know (didnt read carefully) what engine are they using... for  resource
Well I am not going to do it for you.
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« Reply #37 on: June 17, 2006, 09:08:28 PM »

maybe on the rainbowsix vegas engine cause they say the game they are modding for is not yet out so maybe it is vegas maybe not
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« Reply #38 on: June 17, 2006, 09:52:19 PM »

And I thought independent thoughts were out of style. :smile:
I can neither confirm, nor deny.
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« Reply #39 on: June 18, 2006, 07:20:07 AM »

Is it possible that Vegas will not suck like Lockdown? They need to keep the gameplay of Rogue Spear and the Raven Shield Demo, including pre-mission planning, plenty of guns and the ability to customize them, the ability to use multiple teams and switch between teams and people, include the ability to climb over/vault low obstacles, and get rid of anything arcade-ish, including the linear and boring maps of Lockdown.

I'm surprised anyone thinks Lockdown is a good game. It looks nice (although there are many stupid things about it, like no facemasks), but it's an arcade game, not a serious tactical FPS.
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