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Author Topic: Wanting to make skins.  (Read 2106 times)
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PandabeaR
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« on: January 05, 2006, 10:39:06 PM »

How do I make skins for RvS? I want to make my custom skins. Can somone help me out here? Please?
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Xuxa
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« Reply #1 on: January 07, 2006, 06:54:57 PM »

well you cant since SDK didnt come out.  Just wait and hope UBI will come out with SDK for Lockdown.
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« Reply #2 on: January 07, 2006, 07:18:38 PM »

Quote from: Xuxa
well you cant since SDK didnt come out.  Just wait and hope UBI will come out with SDK for Lockdown.


I think you stand a better chance at getting struck by lightning twice.
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Xuxa
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« Reply #3 on: January 08, 2006, 02:55:25 AM »

^^ true true
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PandabeaR
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« Reply #4 on: January 12, 2006, 05:35:09 PM »

what is SDK?
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mas
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« Reply #5 on: January 12, 2006, 06:15:36 PM »

software development kit, in other words some tools to make things like you want to do. RvS was never provided with these tools so you can't make a mod for this game.
------------------------
You can overwrite existing files, to make some skins.
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Reeper
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« Reply #6 on: January 12, 2006, 10:11:06 PM »

You CAN make skins, in fact it is fairly easy just import the skin into unreal editor in its own texture file and then link to it within the ini of the map file you would like the skins in. Simple as that
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DrewBaye
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« Reply #7 on: June 18, 2006, 05:03:34 AM »

Quote from: Reeper
You CAN make skins, in fact it is fairly easy just import the skin into unreal editor in its own texture file and then link to it within the ini of the map file you would like the skins in. Simple as that

Hey Reeper,

Thanks. I think I will give that a shot as well. Any chance you could give us an example? It's been almost 3 years since I've opened the RvS editor and although it's all coming back to me quickly, I'm still a bit rusty.
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« Reply #8 on: June 18, 2006, 07:35:31 AM »

Also, is there any possible way to do custom skins for the terrorists without overwriting the originals?
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