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Author Topic: For RavenShield gamers, I fixed the 1.6 Mod system  (Read 1219 times)
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Twilight
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« on: September 18, 2009, 09:58:04 AM »

Hey all, I'm a modder for Raven Shield, which is a mostly dead game but I love it and do my best to keep it alive.

Well after me and another coder, Vadim (both of us are devs on the Ordnance Project mod) spent hours wrestling with code, I finally figured out a way to fix UBI's mod system which previously only allowed for Iron Wrath and Athena Sword.

My solution is non-overwriting.  You simply run the mod, and now any number of mods can be selected from the "Custom Game" options screen, not just IW or AS.  Causes no problems with multiplayer or joining PB servers because it doesnt overwrite any files.

If you're a developer working on a single-player mod, this means that you no longer have to fight the UBIsoft system.  Just include this tool with your mod and players will easily be able to play your game.

I'm planning to release this mod along with my homemade 1.6 SDK in a few days when I've got testing and bugs worked out.

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Swedish_Seb
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« Reply #1 on: September 20, 2009, 08:53:10 AM »

Way to go!  Thumbs up Thumbs up 2

I guess Vadim's already spread the word around Blackfoot Studios - the only other forum I frequent - but I'll be sure to let anyone interested that may cross my path know.
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"Zazoo will stab him, MONO will rip his arms off, SEB will Own him, and Rainier will hit it."- 77th_peppa
Mutt_Dog
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« Reply #2 on: September 20, 2009, 10:57:08 PM »

I think this is awesome...it's a shame they didn't have the resources to get it out when RvS came out...I will still install RvS though! I do miss playing.
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Wolfsong
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« Reply #3 on: September 21, 2009, 10:29:17 AM »

Nice work. Smiley
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