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Author Topic: building modding/level design GRAW  (Read 1644 times)
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Firestorm
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« on: June 26, 2006, 10:11:38 PM »

Ok i've been searching all over the place I can not find a way to import my 3d designs into the editor, to create a map level with them.

   
       I was wondering if anyone knows of anyway that this can be done, I understand that it may be a fairly long repsonce... However you will have my everlast love... Yes love, because I am going on 4 days of trying to find a damn answer.
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Dr.Jeckyl
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« Reply #1 on: June 27, 2006, 09:05:29 AM »

there are 3dsm tools for GRAW but we don't know anything about the perticulars. ie: helper points, scale, etc. you might have to wait or just build it all in the graw editor.
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Firestorm
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« Reply #2 on: June 27, 2006, 06:31:07 PM »

The 3ds max tools for GRAW, can you give me some more information on them maybe I can get a little bit more to go on?

   Thanks.
 
       Ryan
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RogueDOC
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« Reply #3 on: June 30, 2006, 07:24:34 PM »

Looks like there will be tutorials in a couple days.

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the first batch of tutorials for how to import objects and props and terrains and textures etc will come out , hopefully in a matter of days, depending on when ubi greenlights them.

 Head to read the post.
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Firestorm
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« Reply #4 on: June 30, 2006, 09:42:09 PM »

Sweet!

  This is the best news i've heard all week, thank you a million.


     I would even hug you if I could right now.
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