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Author Topic: Avoiding BOM  (Read 668 times)
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SODsniper
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« on: August 25, 2005, 08:41:52 PM »

I have a new map I am working on.  U.S.Customs

Screenshot:




Now, my problem...

The SkyBox seems to work OK when a player is on ground level.  But I want to make a ladder to the top of the building in the picture.  Doing so would give the player on the roof a helluva vertigo problem.  He/she will probably lose their cookies.

Is there any way around this problem?

Thanx


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FUBAR
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« Reply #1 on: August 25, 2005, 11:07:28 PM »

are you saying when you go above ground u get the HOM effect?

if yes get your zone info that is in your skybox and move it upwards, that will lower the skybox in your map
i found in the ed i going slightly above the max height the actor will be and have real time on with sky box on and move info till its right
and/or add a little bit more to your outer edges of map (ground) that you cant get too to help fill in the gap,add some sm buildings,walls as well

hope u understand what i mean, i do  Cheesy
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SODsniper
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« Reply #2 on: August 25, 2005, 11:18:19 PM »

Yea, I do understand what ya mean.. I was just hoping to avoid that as it will limit the skybox view from ground level.

But after playing with it a while, I am beginning to think you are right.

Thanx for the heads up..


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The Statue Of Liberty is no longer standing in New York Harbor with a sign that says, "Give me your poor, your tired, your huddled masses."
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