No it's not bullshit. If a friend of mine burns me a copy of 3Dmax and gives it to me, that company just lost out on the cash I would have paid to buy it, yes?
But would you?
Is that an honest answer?
This is a grey area.
The company only loses money if your the kind of person that has £3,000 to spend on it and had already made the decision to do so.
In that scenario the best form of anti piracy is to offer a reward to people who think they are using an illegal copy at work. Dob your boss in, earn £100. he has to buy it, and you take the same £100 sales commission they would have had to pay out anyway.
The games market at only £35 a copy is a bit of a tougher nut to crack.
Joe Bloggs ripping off Max and learning how to use it improves the chances of it actually being used in the office, which it's target market.
It would be preferable to the company if you bought a student copy, but it's all good.
How many of the modders in this forum actually bought Max?
A few of them have gone on to use it in a professional enviroment.
Being able to find trained staff is a factor in it's purchase.
If 3d max goes out of business, it will be because of Maya, not piracy.
Companies don't need to suffer through theft in order to expand their markets.
Can you give examples of these "suffering" companies please?
As a point of note
if piracy is expanding a companies market, I would not describe this as "suffering".
Again there is no direct evidence of this. Such opinions can only be based on faith.
To be precise, piracy is not theft. It is copywright infringement.
Theft is an altogether more serious crime.
Piracy is clearly wrong, but so is speeding.
It would be nice however not to over react.
There is "wrong", and there is "degrees of wrong". No need to take extremes.
Example: Giving someone a black eye is "wrong", but hospitalising some one is "very wrong".
I see no signs of games companies failing due to piracy. I
beleive it to cost them sales, but the facts are obvious, PC games are selling more and more each year. It's not the industry ending bugbear publishers have been labeling it for the past 30 years, rather it is a symptom of their increasing success.