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Author Topic: Playing the 360 Demo  (Read 624 times)
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TaLoN
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« on: March 20, 2006, 03:34:01 PM »

The demo just became available on the 360, so needless to say my productivity at work has decreased Tongue .  Anywho, its a MP/Coop demo.  I have to say they done alot better with this one than Gr2 on console.  The controller actually doesent feel forign, I have to give it a bit more time to come up with an actual review but so far me likey(for a console game).
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« Reply #1 on: March 21, 2006, 09:58:44 PM »

Good to hear it dosen't disappoint, hope the PC version is the same.
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TaLoN
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« Reply #2 on: March 22, 2006, 12:05:30 AM »

Well like I said Ive only been playing coop and MP, but from the comments I get from the other devs here the SP is much better than the MP or coop.  From what I have seen of it, the tac map is still there(except in 3d format) you can order your squad to goto points and do a hell of a lot more then what was in GR1.  Now take that you dont have 2-4 teams to order around but the tactical level is greater with the order system.  The UI is crowded thou and takes a while to get used to how to control everything properly(but it is intuitive.) and those Red markers dont help the situation....BUT once you have gotten past the learning curve on the UI side, then those red markers are your friend.  It gets insane. The number of Ai and cover and patterns and randomness without the help would kick your ass every time out.  All in all ..Best game on a console ever. So far anyway.   IMHO if they straight ported this to PC with proper translations of control that is, then this would please alot of people(maybe with a few things removed.)
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