I just hope my system wont lagg like hell because i refuse to buy one.
Let's just hope there is an option to disable some of the features that will require the higher phsyics calculations. However I would like to point out that when GR1 came out almost everybody had to upgrade their graphics cards to the newest one in order to play it.
its not much help.. will smooth out gameplay thats it.
I would also like to point out that current CPU/GPU configurations can only handle about 200 active objects per screen max, while the PPU can easily handle over 100,000 active objects per screen. I think that will make more of a difference than just smoother gameplay.
GRAW is supposed to have a fully destructable environment. Without the PPU this would be damn near impossible(though has been done before). To be able to have a game with near photo quality graphics, decent A.I., and fully interactive environments will require way more computing power that any CPU/GPU combination on the market or in development today, and that includes dual-core CPU's.
I for one look forward to seeing what these PPU's can do and I really hope they are implemented correctly and open doors to a whole new realm of gameplay, however as I have learned, in this crazy world things aren't always what they seem to be, so I will just wait and see if the developers at Ageia can do what they say they can, or if there just using the old smoke and mirrors routine.
Thanks for your reply's guys,
Kryptech