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Author Topic: Splinter Cell: Double Agent Q&A  (Read 991 times)
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MindlessOath
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« on: January 05, 2006, 06:45:45 PM »

Over at Computer & Video Games you can find a new Splinter Cell: Double Agent Q&A, asking Ubisoft producer Julien Gerighty about the game. Topics include the game quickly following up Chaos Theory, Sam starting in jail, the John Brown Army, new gameplay features, locations and environments and the Splinter Cell movie.

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Quote
Will we ever see Sam's trademark goggles and stealth suit again?

Julien Gerighty: Yeah oh yeah, it's a part that's in the game, but it's not a 100 percent of the game. There are some stealth sections in the game but goggles, suits? Not in prison. However, other levels push that concept forward and there's some interesting twists on the stealth and new challenges.

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« Reply #1 on: January 05, 2006, 07:21:53 PM »

Quote
We notice that Sam Fisher has been put in jail. How did he get in there?

Julien Gerighty: Basically it's a time of crisis in his life. Sam's daughter has just died, and Sam has ended up depressed and empty and has been approached by his agency to become an undercover operative. So he's given a background story, which is that he's robbed a bank and killed some people. He's now in jail and teams up with one of the terrorist inmates Jamie Washington, but his real agenda is to infiltrate this criminal organisation, the John Brown Army, and the story carries on from there.

So Sam hasn't turned into a bank-robbing, killing psycho, he's still Sam Fisher but he's maybe a bit more personally exposed than he's ever been before. This isn't a guy who's lonely and depressed and thinking about himself all the time, he's very focused on his mission, he's definitely got more personal convictions than he's ever had.


I think there might be more behind sams daughter dying but man that really makes me mad, I might just start killing instead of knocking out bad guys from now on.  :tongue:
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« Reply #2 on: January 05, 2006, 08:00:35 PM »

I wonder if you'll meet the guy who killed Sarah when you're in prison...
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« Reply #3 on: January 06, 2006, 06:35:01 AM »

Oh interesting, that would be interesting, the old ninja master, losing his only real family member, a child to boot, meeting his only personal villian, while spending a life time dealing with a nations villians.

I'm not sure if video games are ready to convey that level of emotion, layerd investment and connection, and genuine hate, I will say this, if any one right now was to do it right, it would be this game. It's production in the last 3 games have been movie quality from the start. It started off as a sort of sealth action game, in this slightly more realistic james bond world. but the second one started to present conflict, personal ethics (I'm thinking specifically killing that isreali spy, that a second ago was your friend, and it's left up to the player wether to do it or not), it became more of a film, the writing got better IMO. The third is literally a movie simply because the graphics are there, but the story is also there, something thats almost always lacked in even the best games.
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« Reply #4 on: January 06, 2006, 12:50:51 PM »

Very well put, Demon. I concur.
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