Hhhmmm...what a coincidence. How much you want to bet they got a look at F.E.A.R., and realized if they don't want to look like a dated game they better redo the thing. :tongue:
Only thing is that F.E.A.R., although visually stimulating, doesn't have the freedom STALKER is/was/will/may never have. STALKER was going to be an FPS set in an enviroment like Morrowind where you can go anywhere whenever you want (within reason).
Then add on the day/night cycles and it already has a lot over FEAR. But, FEAR is out and this is not (and won't be for awhile). Like I said in the other thread, by 2006 it'll be last year's garbage.