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Author Topic: Rainbow 6: Lock down, Video, new screens  (Read 1008 times)
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TaLoN
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« on: December 15, 2005, 05:47:12 PM »

The Video Care of European-Force can be seen

And New Screens at the AGR-S fourms



This is the first gameplay footage we have of Lockdown, so enjoy and lets discuss.
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MindlessOath
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« Reply #1 on: December 15, 2005, 06:31:29 PM »

looks like they added some headgear to the chick with bad hair.  this is an option to add to the rainbow? or is it on by default?

some people were complaining about the look of the helmet, and im just glad they have it, at the very least, its far better.

they use my idea in a way... make the rainbow equip screen show the rainbow and then add accessorres in real time.  this is good and i belive they dont need that usless "no helmet baclave" in the actuall gameplay.  an option to put on hemets would be a nice idea so then we have the choice.

its simular dynamics to rvs, but i have a feeling its going to be better, being a new engine.

the only thing thats going to make or break this game is the coding sdk portion... will we get one?  the community doesnt want limited mod support.  WE WANT/DEMAND this game to survive because we all know ubi doesnt care, so an SDK to fix the problems they have made will be best.

WE need to be able to add NEW weapons (not replace current weapons), be able to make maps, the ability to code anti cheats becaues 3rd party anti cheats are crap and no excuse to not make any cheat prevention in the actual game (lazy ass dev's be ashamed at your bosses).  the abilities to code in general.

without this i can see many problems.  i can see that if there is no ability to code that it might do alright, past rainbowsix games survived but we were able to do so much.  support from the dev's should be there too... remember the RSB to BMP converters, hell ya we need that kind of support or hell just provide cool tools like that, that will help.

we dont need a lazy ass compainy not helping with the survival of this game.
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« Reply #2 on: December 15, 2005, 11:56:12 PM »

Well, I'm very impressed by the new screens and video, even if that is the goofiest helmet I've ever seen.  I'm very impressed by the new equipment selection screen, equiping the operative in real-time.  I was also happy to see the 747 in the video and really hope they do a good job with that mission.  That was alsways one of my favorites from RS.  Also, it looks like they did a good job with the friendly AI in this one, actually stacking up on doors and giving each other hand signals.  I still have a question on the enemy AI.  It didn't seem like it was very organized.

Did they take out the dedicated sniper sequences out that were in the console version and if so, how are they handling sniping in this one?

I also thought it was really funny in the video when they said "Slower Pacing for an Enhanced Tactical Experience" and then it shows the team running by.  Irony, gotta love it...
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« Reply #3 on: December 17, 2005, 02:49:28 PM »

i really didn't follow this game but now i've seen the trailer i might be interested in the rainbow six series again.

Altough I think it's a shame that you can't switch characters while playing SP. I loved to set out my team on strategic points in Rogue Spear + addons.

I hope the MP aspect will be great, cause i don't really have faith in the single player. Since Rogue Spear the SP isn't what it used to be. It's probably gonna be full of 'action packed' sequences, which i don't really like.

Nonetheless i am interested in this game and i hope they will make the multiplayer as addicting as previous Rainbow Six titles.
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