This is what it's like when worlds collide
Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in an online strategic shooter. Players choose to battle as one of five unique classes in either the EDF (Earth Defense Force -- humans) or the barbaric alien Strogg armies. Troops use 40+ conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.
The average outdoor game maps will be huge - roughly one square mile huge, if not bigger. The goal is to optimize the size and hit Cloud and Wedgewoods sweet spot: 24 - 32 players but 64 players can be chosen!!! There is more in store for the initial release: arctic warfare, desert and jungle fighting.
I would love to go on in this article about the game but there is just too much to list so I found a few sites to give you the juice.
Team501 was kind enough to post some information on the types of classes and game intel for us. Also Crossfire was kind enough to take pictures of a recent magazine article and post them you all to see @
Xfire.be.
I highly suggest just going out and getting the January edition of
Computer Gaming World and reading about it. The release date is set for 2006 but there is no word on what quarter it will be yet....
Trailers can be found @
Gamespyign.comCheck out the
Official website for the most recent trailer, you can also check out the screenshots below.

(click for imagey goodness)