Why yes, of course there is MONO....
Description
Ghost Recon Advanced Warfighter version 1.35
CHANGENOTES 24/11/2006
* Multiple fixes for the disconnection issues in multiplayer, including increased stability in connection between server-client and server-GameSpy.
* Fixed incorrect game times in OGR Coop.
* Enabled the creation of multiple objectives and random events in OGR Coop.
* Fixed the tactical map camera so that it works correct in custom OGR Coop levels.
* Fixed crash when using grenade launcher with high latency.
* A full server will not accept connections while it's loading the next map.
* Fixed the issue with increasing the number of players on the server run-time.
* Fixed "time not running" when a client is drop-in joining.
* Moved the time-out values to the server settings file.
* Various crash prevention fixes.
What I was asking about was if anyone has noticed whether these fixes are actually there and working.
I've read the readme file. I just don't play multi-player at all so I have no idea if these fixes are "real". I also note that in this list there are no mentions of anything that affects the single player game (all I really care about).