This sound s cool.
In addition to walking and running around the environment, you can slide feet- or head-first behind cover, or peek around corners. When you link up with your soldiers, you can issue quick commands to them simply by pointing to where you want them to go and selecting the appropriate option from the menu, such as a move or fire order.
This sucks. But the AI seems ok.
You'll always control Captain Mitchell, and you can't switch to controlling other members of your units, which was one of the staples of the original Ghost Recon. In addition, it appears that the multiple-squad feature of the original PC game is no longer in play. Instead, you control just your own immediate squad in battle. In this case, the artificial intelligence will have to be pretty sharp to compensate for the fact that you can't micromanage every soldier, like you could before. It's encouraging that, from what we've seen, the AI looks like it's up to the task, and we saw the soldiers in our unit react smartly to threats.
Over all it sounds like it's gonna be a great game.