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Author Topic: DEMO TONIGHT  (Read 1930 times)
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TaLoN
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« on: April 26, 2006, 02:19:31 PM »

GRAW PC Demo tonight

Ubisoft sent out word that tonight they'll be releasing the PC demo for Tom Clancy's Ghost Recon: Advanced Warfighter.

The demo will feature a part of mission 2 of the full game and you'll be able to play it alone of with up to three players in co-op by lan

Here's the minimum requirements:


      Minimal configurations to play the game are:
      • Pentium IV 2Ghz
      • Windows XP/2000
      • NVIDIA® GeForce™ 6/7 or ATI® Radeon® 9600-9800/X
      • 1024 MB RAM and 5 GB of hard drive space



temporarily disabled....

Link is @ the Dutch Ubi site
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BajaBravo
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« Reply #1 on: April 26, 2006, 02:30:09 PM »

Sweet.
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Kingpin
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« Reply #2 on: April 26, 2006, 03:11:30 PM »

THE DAY HAS COME!!
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Dr.Jeckyl
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« Reply #3 on: April 26, 2006, 03:51:21 PM »

WAY COOL!
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sithdemon
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« Reply #4 on: April 26, 2006, 03:55:38 PM »

anyone up for a little co-op tonight? if so hop on the platoon TS, I should be there most of the night.
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« Reply #5 on: April 26, 2006, 04:25:43 PM »

this is torture.....
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baff
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« Reply #6 on: April 26, 2006, 04:50:07 PM »

http://ftp.ubi.com/emea/ghostrecon3/demo/GRAW_PC_demo.zip

downloading at 400 kbs
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« Reply #7 on: April 26, 2006, 05:07:26 PM »

i'll have a mirror up at our server in a few minutes....
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« Reply #8 on: April 26, 2006, 06:10:22 PM »

DEMO on or server...

have fun!
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baff
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« Reply #9 on: April 26, 2006, 07:15:20 PM »

Quote from: sithdemon
anyone up for a little co-op tonight? if so hop on the platoon TS, I should be there most of the night.

You will need a program like Battlelan or Hamachi to play over the internet, this game has no internet browser to find online games only LAN.

http://www.hamachi.cc/download

Lan mode works, but if the host dies the game ends which is lame.

The first time I launched, the game crashed. Once I had unblocked it with windows xp firewall it worked.

I tried the demo on 4 systems.

It Alt-Tabbed quickly and efficiently on all of them.



It doesn't work on my geforce 5600 as expected the screen is mostly black. it can't do the shaders.


It works fine at self diagnosed settings on my amd Athlon Xp 2.0 with 1 gb ram and an expensive geforce 6800 Gt 256ram at 1280x1024.


It's a bit choppy (low fps) on my Athlon Xp 2.4 with a cheap Geforce 6600 256 ram at self diagnosed settings on 1024x768.
It's playable.

It runs fine on my big machine with 2gb ram blahdy blah at 1600x1200 on self diagnosed settings.

It doesn't run as smoothly as Quake or Unreal but it's very playable.

No idea what my FPS are.
 

Player skins look excellent close up, AI is really good at taking cover and leaning out to fire, but at point blank on "normal" can't actually hit anything.
(no sign of "mastermind AI").

The recoil and accuracy of the guns is modelled nicely, but the first person weapon view is forced. Loadouts allow for your secondary weapon to be an M8 an Mp5sd or a pistol.

Graphically there are some very nice touches to this game, I especially like the scopes. They do that thing with the tiny point of light in the centre of the black when you put your eye to it, until you get settled. When you are not scoped in you can see reflections in the glass.
When you reload you drop your empty magasine to the floor and it stays there.

The sound is headache inducing. It has some kind of low pitched "atmospheric" drone that cannot be disabled.
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sithdemon
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« Reply #10 on: April 26, 2006, 08:23:56 PM »

Ah okay noted, thanks baff.

So far so good. Definetly better then lock down, IMO. The only problem is my computer, I've had to set it to all low to get decent frames in combat.

Aside from that it seems much like the ghost of old. Though sometimes when I'm being shot at from a distance and proned or around cover, I get "hit" but it dosen't do THAT much damage, so I can get hit like 6 or more times and still be alive. However when you run up close to a enemy at full health,3-4 in the chest will kill you. Am I being hit by bullets that are richocheing (spelling)? or do they do less damage from a distance, though this distance can't be more then a block or two.

In any chase, being hit period will shake you, making it all the more to avoid.
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baff
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« Reply #11 on: April 26, 2006, 10:22:58 PM »

People have reported improved performance from updating their gfx drivers.
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sithdemon
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« Reply #12 on: April 26, 2006, 11:05:40 PM »

baff was right on the money, My drivers were behind, and a quick update and all my problems are solved. Can run it good enough now, not much above low, but it looks pretty sweet still.
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MiStA PePPa
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« Reply #13 on: April 26, 2006, 11:09:13 PM »

Downloading now:D
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MONOLITH
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« Reply #14 on: April 27, 2006, 04:15:59 AM »

Quote from: baff
People have reported improved performance from updating their gfx drivers.


Especially for ATI owners. Notice the ATI logo in the startup screens.
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FWT_Papa6
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« Reply #15 on: April 27, 2006, 04:20:26 PM »

Ok guys here's a tech tip to get the demo to run smoothe.

go to your folder C:Program FilesUbisoftDemoGhost Recon Advanced Warfighter DemoDatasettings and find the file "Renderer_settings" which is an xml file.

scroll down to "post_effect_quality" and change it to "false"

save and viola! smoothe play!

A guy from DME clan came up with this tweak.

Papa6
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« Reply #16 on: April 27, 2006, 06:27:09 PM »

Nice tip. That really helped.
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Malum2006
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« Reply #17 on: April 28, 2006, 12:50:27 AM »

Why do the Ghosts' uniforms look like orange Ooompa Loompa's? All they need is the green hair?

WTF is going on with their uniforms? Not very realistic.
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