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Author Topic: CVG interviews Bo from Grin  (Read 911 times)
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Dr.Jeckyl
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« on: April 20, 2006, 09:05:00 AM »

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You said that the PC version was more tactically deep with the control of individual players - is there any way it's more tactically involving?
 
Bo Andersson: The enemies are more vicious - they work in groups, and they work dynamically - so if you change the environment, like if you blow up a gas tank or move a car, they'll recognise this and change their tactical approach. So they'll use covers, sit as tight as possible, lean out, and if you shoot at them, they'll pull away.

Read the rest .
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« Reply #1 on: April 20, 2006, 02:04:17 PM »

And a gamespot preview

http://www.gamespot.com/pc/action/tomclancysghostrecon3/news.html?sid=6147676
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« Reply #2 on: April 20, 2006, 04:31:22 PM »

Hmmm I read through it and it brought up a couple questions. First of all, Co-op, I though it was just 4 maps, I'm guessing that was for the 360 version. So now does that mean the PC version dosen't get those 4 maps, since we can co-op the whole single player campaign. I'm guess thats the case, becasue he said the PC version dosen't play through any special maps, just the single player campaign.
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« Reply #3 on: April 21, 2006, 02:56:46 AM »

Don't know anything about any four maps or console version.

The co-op game sounds fine to me, assuming the game plays well.

I think the PvP might be a little more disappointing.
It's Onslaught mode only.
Take and hold enemy bases a la Joint Ops, bases must be adjacent to each other along supply lines.
At the start of each game everyone begins with a pistol only. The more points you score, the bigger guns you can buy, CS/Soldner style.
Server assignable respawn count.
Browser powered by Gamespy.

Not quite my style that one, they have threatened to add  Last Man Standing in a later patch. Looking forward to testing my computer against GR's GFX, and maybe trying out an Ageia.
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